The house design tool you can walk through

Lay out a whole house floor by floor, or describe it in one sentence and watch the first draft draw itself. Then step inside at eye height and see the finished home rendered.

Up to six floors in one building A first draft from one sentence Walk it at eye height
A floor plan drawn in the restylai planner
1 · You draw this
The same plan as a 3D dollhouse
2 · Walk it in 3D
The finished home rendered from a drawn floor plan
3 · Made real

How it works

Four steps from an idea to a home you can walk

Most tools that draw a whole house want a week of your life and a desktop to install on. This one opens in a browser tab, drafts the first version from a sentence if you want it to, and lets you walk the result before the afternoon is over.

Describe the house
1

Describe the house

Type a sentence like a three bedroom house with an open kitchen and a hallway through the middle, and a complete first draft appears, rooms named, doors placed and furniture already in.

Reshape it, floor by floor
2

Reshape it, floor by floor

Move walls, split rooms, add a floor above and stack it into one building. Stairs, balconies, columns and a gable roof are all part of the drawing rather than an afterthought.

Walk the whole thing
3

Walk the whole thing

Orbit the house as a dollhouse, look at it from outside, or step in and walk it at eye height in morning, midday or evening light. Six floors, one continuous building.

Render the view you like
4

Render the view you like

Frame any view, indoors or out, pick a style, and it comes back as a photorealistic image of that exact camera angle. A drawing becomes a house somebody can picture living in.

Design my house

The whole building, not just a floor

Inside and out, from the same drawing

The walls you drew carry their height, the roof sits on top of the topmost floor, and the sun comes from the direction you set. Nothing here is a separate model you have to keep in sync.

The house opened up
The house opened up
The finished home rendered
The finished home rendered

The whole toolbox

What a house needs that a single room does not

Drawing one space is a layout problem. Drawing a house is a building problem, and these are the parts that make it one.

The building

  • Up to six floors stacked into one walkable building
  • Stairs, balconies and columns
  • A gable, hip or flat roof, with the pitch you set
  • Open gable ends where the roof meets the wall
  • North, so the sun falls where it really would

Getting there fast

  • One sentence in, a full drafted plan out
  • Six starting templates, from a studio to a family house
  • Trace over a photo of a plan you already have
  • Import a DXF from an architect
  • Curved walls, drawn by dragging or typed as an angle

Seeing it

  • The flat plan
  • A dollhouse you can turn
  • The building from outside
  • Straight down over the whole footprint
  • Walking through it at eye level

Taking it with you

  • The plan as an image
  • A presentation sheet with room areas and a scale bar
  • A DXF for CAD, and a 360 panorama of any space, with a subscription

The drawing stays yours

A draft is a starting point, never a cage

Whatever produced the first version, a sentence, a template, a traced photograph or your own hand, the result is one ordinary editable plan. Every wall can move, every room can be renamed, and every step undoes.

Draft a house from a sentence
A draft is a starting point, never a cage

Designing a house in the browser, without the software

Traditional house design software assumes you are training for it. Layers, snapping modes, a license and a machine strong enough to hold the model. That is a fair trade for a professional and a terrible one for somebody planning an extension on a Sunday.

The bet here is different. Everything runs in the browser, the drawing tools do the tedious parts by themselves, and the moment you want to see it rather than read it, you switch to 3D. Nothing is installed and nothing is lost when you close the tab.

Whole house planning is mostly about circulation

Room sizes are the part everyone starts with, and the part that matters least. What decides how a house feels is how you move through it: whether the hallway serves every bedroom, whether the kitchen is reachable from the front door without crossing the living room, whether the stairs land somewhere sensible.

Walking the draft is what exposes that. A plan that reads well from above can put a bathroom door in the middle of the dining room, and you notice in about four seconds of walking instead of never.

The step that makes a plan persuasive

A floor plan is a technical document. Most people cannot read one, and they are usually the people you need to agree with you: a partner, a client, a builder pricing the work.

Rendering the view you framed turns the drawing into an image anybody can judge. Same walls, same windows, same furniture, same camera. It is the difference between explaining the house and showing it.

Frequently asked questions

Six. They stack into a single building you can walk continuously, and each floor keeps its own walls, furniture and room names.
It produces a first draft with named rooms, doors on a sensible circulation route, windows on exterior walls and furniture already placed. Treat it as the version you correct, not the version you keep.
Yes, two ways. Photograph a printed plan and trace over it at true scale, or import a DXF straight from CAD and keep drawing on top of it.
Yes. Pick a gable, hip or flat roof with the pitch you want, set which way north points, and view the building from outside in morning, midday or evening light.
The editable plan, a plan sheet with room areas and a scale bar, and photorealistic renders of the views you frame. A subscription adds the clean exports, the CAD file and 360 panoramas.

Draw the house, then walk through it

Your first draft takes about two minutes, right on your phone.

Design my house