Type in the real measurements of your bedroom or living room, arrange true-size furniture inside them, and see the whole space before a single piece is ordered.
How it works
Every measurement here is real. The walls are the length you type, the sofa is the width it is in the shop, and the gap left over between them is the gap you will walk through.
Draw the outline and type each wall length exactly, or drag until the running area matches the one you measured. Doors and windows drop into the walls at the heights they really sit.
A double bed is 160 by 200. A three seat sofa is 220 across. Place them and the leftover floor is honest, so a piece that does not fit simply will not fit on the screen either.
Switch to 3D and walk the space at eye height. This is where a layout that looked generous from above turns out to have a wardrobe door that cannot open, and where you fix it in ten seconds.
Pick a style and the exact view you are framing comes back as a photorealistic image, with your walls, your windows and your arrangement kept where you put them.
One layout, two ways to read it
Both images below came out of one drawing. The flat view is what you check the clearances on, the open view is what you show somebody who does not read plans.
What it handles
A bedroom and a living room ask different questions of a layout. Both sets are answered here.
Or skip the drawing
Type something like a four by five bedroom with the window on the long wall and a first draft appears, drawn to those numbers and already furnished. Reshape it from there like anything else you drew by hand.
Try it with your own measurements
Almost nobody gets a room wrong by a meter. They get it wrong by fifteen centimeters, which is the difference between a wardrobe door that opens and one that hits the bed frame. Graph paper hides that, because a hand drawn box is roughly the right size and roughly is exactly the problem.
Working at true scale removes the guess. Place the bed, place the wardrobe, and the space between them is a number you can read rather than a feeling you have. If it says 48 centimeters, you already know that is a squeeze before anything is delivered.
Four wall lengths, the ceiling height, and the position and width of every door and window. That is enough for a layout you can trust. Add the swing direction of the door and the height of the window sill and you can also test whether furniture blocks the light.
If a wall has a chimney breast, a radiator or a sloped ceiling, put those in too. They are the features that decide where the large pieces can actually go, and leaving them out is how a plan ends up looking right and fitting wrong.
The real value of planning on screen is that trying the third idea costs nothing. Turn the bed ninety degrees. Float the sofa off the wall. Move the desk under the window and see whether the room still has a path through it.
When one of them clearly wins, render it. A photorealistic image of your own arrangement is what settles an argument at home far faster than a line drawing does, and it is the same drawing underneath either way.
Your first layout takes about two minutes, right on your phone.
Plan my space